{"id":7979,"date":"2013-01-21T10:49:08","date_gmt":"2013-01-21T09:49:08","guid":{"rendered":"http:\/\/catai.net\/blog\/?p=7979"},"modified":"2013-01-21T10:49:08","modified_gmt":"2013-01-21T09:49:08","slug":"gamificacion-y-su-uso-en-medicina","status":"publish","type":"post","link":"https:\/\/catai.net\/blog\/2013\/01\/gamificacion-y-su-uso-en-medicina\/","title":{"rendered":"Gamificaci\u00f3n y su uso en medicina"},"content":{"rendered":"<p>Definimos la <strong>gamificaci\u00f3n<\/strong> (&#8220;Gamification&#8221;) como la aplicaci\u00f3n de mec\u00e1nicas de juego a una actividad no l\u00fadica para crear una serie de experiencias de usuario que enriquecen la actividad aportando un mayor atractivo y motivaci\u00f3n a la materia gamificada.<\/p>\n<p>Pretenden incrementar la motivaci\u00f3n y el compromiso de los jugadores mediante la consecuci\u00f3n objetivos y con la finalidad de obtener reconocimiento por parte de la comunidad.<\/p>\n<p>Esta mec\u00e1nica se compone de herramientas, t\u00e9cnicas y programas que se utilizan de forma complementaria entre ellos para lograr que la consecuci\u00f3n de objetivos sea precisa y completa. Su uso logra conseguir una alta motivaci\u00f3n en el usuario.<\/p>\n<p>Si aplicamos estos conceptos a la medicina se puede crear sistemas que puedan mejorar la salud de las personas. En este caso presentamos el ejemplo de HealthSeeker.<\/p>\n<p><a href=\"https:\/\/catai.net\/blog\/wp-content\/uploads\/2013\/01\/healthseeker.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-7980\" title=\"healthseeker\" src=\"https:\/\/catai.net\/blog\/wp-content\/uploads\/2013\/01\/healthseeker-300x79.png\" alt=\"\" width=\"300\" height=\"79\" srcset=\"https:\/\/catai.net\/blog\/wp-content\/uploads\/2013\/01\/healthseeker-300x79.png 300w, https:\/\/catai.net\/blog\/wp-content\/uploads\/2013\/01\/healthseeker.png 364w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>HealthSeeker es una aplicaci\u00f3n que utiliza los principios de gamificaci\u00f3n para mejorar la salud de los diab\u00e9ticos. En ella los participantes diab\u00e9ticos tienden a conseguir hitos que mejoran su calidad de vida para conseguir puntos y luego poder publicarlo en las redes sociales, donde est\u00e1n conectados a los dem\u00e1s participantes, tambi\u00e9n diab\u00e9ticos. Cuando un participante\u00a0da un refuerzo a otro participante tambi\u00e9n obtiene puntos (el grupo act\u00faa de manera colaborativa premi\u00e1ndose la colaboraci\u00f3n y el apoyo mutuo) de manera que se potencia la interacci\u00f3n entre todos los participantes, se va creando una comunidad que se puede desarrollar m\u00e1s all\u00e1 del juego o actividad y se facilita la colaboraci\u00f3n entre todos los miembros.<\/p>\n<p><a href=\"http:\/\/www.gamificacion.com\/\" target=\"_blank\">gamificacion.com | Sobre la Gamificaci\u00f3n<\/a><\/p>\n<p><a href=\"http:\/\/nuevastecsomamfyc.wordpress.com\/2012\/09\/18\/healthseeker-un-ejemplo-de-gamificacion-aplicado-a-la-salud\/\" target=\"_blank\">SoMaMFic | Sobre HealthSeeker<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Definimos la gamificaci\u00f3n (&#8220;Gamification&#8221;) como la aplicaci\u00f3n de mec\u00e1nicas de juego a una actividad no l\u00fadica para crear una serie de experiencias de usuario que enriquecen la actividad aportando un mayor atractivo y motivaci\u00f3n a la materia gamificada. Pretenden incrementar la motivaci\u00f3n y el compromiso de los jugadores mediante la consecuci\u00f3n objetivos y con la [&hellip;]<\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"give_campaign_id":0,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_hide_featured_image":false,"_jetpack_featured_image_duplicate_dismissed":0,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[21,1,35,22,13,24,28],"tags":[],"class_list":["post-7979","post","type-post","status-publish","format-standard","hentry","category-educacion","category-general","category-idi","category-inclusion","category-phealth","category-productividad","category-sanidad"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Gamificaci\u00f3n y su uso en medicina | Telemedicina<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/catai.net\/blog\/2013\/01\/gamificacion-y-su-uso-en-medicina\/\" \/>\n<meta property=\"og:locale\" content=\"es_ES\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Gamificaci\u00f3n y su uso en medicina | Telemedicina\" \/>\n<meta property=\"og:description\" content=\"Definimos la gamificaci\u00f3n (&#8220;Gamification&#8221;) como la aplicaci\u00f3n de mec\u00e1nicas de juego a una actividad no l\u00fadica para crear una serie de experiencias de usuario que enriquecen la actividad aportando un mayor atractivo y motivaci\u00f3n a la materia gamificada. 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